Global e-Cricket Premier League Trademark (Class 9) — Opposed Status & Details
Source: Indian Trademark Registry (ipindia.gov.in) · IP India record as of 10/07/2026 · Indexed 2026-07-10 · Last updated 10 Jul 2026
Trademark Fact Sheet
Goods & Services
Computer software development tools: Computer software for use as an application programming (API): Application programming interface (API) for computer software which facilitates online services for online gaming, music streaming, downloadable multi-media, building networking applications and for allowing data retrieval, upload, download, access and management: apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; recorded and downloadable media, computer software, blank digital or analogue recording and storage media; joysticks for use with computers, other than for video games, virtual reality headsets, smart glasses; apparatus and instruments for scientific or research purposes, audiovisual and information technology equipment; Computer game software, electronic game software, video game software, computer game programs downloadable via the internet; Downloadable mobile applications for organizing, arranging, conducting, and participating in sports and esports betting and gambling tournaments, competitions and contests; Downloadable mobile applications for providing news and information in the field of sports and esports; Downloadable mobile applications for managing and participating in fantasy sports and esports leagues; Downloadable mobile applications for electronically viewing, purchasing, selling, and trading Non-fungible tokens (NFTs), Crypto-collectibles, Application tokens, Digital art, and Cryptocurrency
Owner
- Name
- JET ESPORTS AND ENTERTAINMENT LEAGUE PRIVATE LIMITED Body Incorporate50 trademarks filed under this owner
- Address
- *****, Pune 411001
- ****innoips.com
- State
- Maharashtra
- MCA company
- JET ESPORTS AND ENTERTAINMENT LEAGUE PRIVATE LIMITEDActiveCIN U74999PN2022PTC214353 · Incorporated 2022
Other trademarks by this owner
Showing 24 of 49 other marks filed under JET ESPORTS AND ENTERTAINMENT LEAGUE PRIVATE LIMITED Body Incorporate. Live marks link to their full details.
| Wordmark | App No. | Class | Status |
|---|---|---|---|
| S TEAM SHARKS TM #5985849 · Filed 19/06/2023 | 5985849 | Class 42 | Registered |
| H TEAM HAWKS TM #5985848 · Filed 19/06/2023 | 5985848 | Class 42 | Registered |
| H TEAM HAWKS TM #5985847 · Filed 19/06/2023 | 5985847 | Class 41 | Registered |
| H TEAM HAWKS TM #5985846 · Filed 19/06/2023 | 5985846 | Class 38 | Registered |
| H TEAM HAWKS TM #5985845 · Filed 19/06/2023 | 5985845 | Class 35 | Registered |
| H TEAM HAWKS TM #5985844 · Filed 19/06/2023 | 5985844 | Class 25 | Registered |
| P TEAM PANTHERS TM #5985834 · Filed 19/06/2023 | 5985834 | Class 42 | Registered |
| P TEAM PANTHERS TM #5985833 · Filed 19/06/2023 | 5985833 | Class 41 | Registered |
| P TEAM PANTHERS TM #5985831 · Filed 19/06/2023 | 5985831 | Class 38 | Registered |
| P TEAM PANTHERS TM #5985830 · Filed 19/06/2023 | 5985830 | Class 35 | Registered |
| P TEAM PANTHERS TM #5985828 · Filed 19/06/2023 | 5985828 | Class 25 | Opposed |
| A TEAM APES TM #5985827 · Filed 19/06/2023 | 5985827 | Class 9 | Registered |
| V TEAM VIPER TM #5985811 · Filed 19/06/2023 | 5985811 | Class 9 | Opposed |
| S TEAM SHARKS TM #5985809 · Filed 19/06/2023 | 5985809 | Class 41 | Registered |
| S TEAM SHARKS TM #5985807 · Filed 19/06/2023 | 5985807 | Class 38 | Registered |
| S TEAM SHARKS TM #5985805 · Filed 19/06/2023 | 5985805 | Class 35 | Registered |
| S TEAM SHARKS TM #5985803 · Filed 19/06/2023 | 5985803 | Class 25 | Abandoned |
| S TEAM SHARKS TM #5985801 · Filed 19/06/2023 | 5985801 | Class 9 | Abandoned |
| W TEAM WOLVES TM #5985786 · Filed 19/06/2023 | 5985786 | Class 42 | Registered |
| W TEAM WOLVES TM #5985784 · Filed 19/06/2023 | 5985784 | Class 41 | Registered |
| W TEAM WOLVES TM #5985781 · Filed 19/06/2023 | 5985781 | Class 38 | Registered |
| W TEAM WOLVES TM #5985779 · Filed 19/06/2023 | 5985779 | Class 35 | Registered |
| W TEAM WOLVES TM #5985778 · Filed 19/06/2023 | 5985778 | Class 25 | Opposed |
| W TEAM WOLVES TM #5985777 · Filed 19/06/2023 | 5985777 | Class 9 | Registered |
Application Timeline
Filing claims & diligence
- First use claim
- Proposed to be used
- Filing mode
- e-Filing
- Category
- TRADE MARK
Attorney / IP Agent
- Name & code
- ROHAN LOP TURIOR[36916]
- Address
- *****
Opposition history
| Date | Opp. Number | Opponent Code | Opponent Name & Address |
| 30/10/2025 | [1407481] | [29440] | BOARD OF CONTROL FOR CRICKET IN INDIA 2ND FLOOR, CRICKET CENTRE, D ROAD, CHURCHGATE, MUMBAI - 400 020. |
What does this status mean?
Global e-Cricket Premier League has been opposed by a third party in Class 9. The applicant must file a counter-statement and defend the mark, or it will be deemed abandoned. Oppositions can be contested with the right support.
Frequently asked questions
The trademark Global e-Cricket Premier League (Application No. 5951473) is owned by (1) JET ESPORTS AND ENTERTAINMENT LEAGUE, as recorded in the Indian Trademark Registry. Trademark ownership in India is determined by the Trade Marks Act, 1999 and the Trade Marks Rules, 2017.
The current status of Global e-Cricket Premier League is "Opposed". It was filed on 25/05/2023 at MUMBAI in Class 9. Status may change over time as the application moves through examination, publication, opposition and registration stages.
Global e-Cricket Premier League is filed in Class 9, covering: Computer software development tools: Computer software for use as an application programming (API): Application programming interface (API) for computer software which facilitates online services for online gaming, music streaming, downloadable multi-media, building networking applications and for allowing data retrieval, upload, download, access and management: apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; recorded and downloadable media, computer software, blank digital or analogue recording and storage media; joysticks for use with computers, other than for video games, virtual reality headsets, smart glasses; apparatus and instruments for scientific or research purposes, audiovisual and information technology equipment; Computer game software, electronic game software, video game software, computer game programs downloadable via the internet; Downloadable mobile applications for organizing, arranging, conducting, and participating in sports and esports betting and gambling tournaments, competitions and contests; Downloadable mobile applications for providing news and information in the field of sports and esports; Downloadable mobile applications for managing and participating in fantasy sports and esports leagues; Downloadable mobile applications for electronically viewing, purchasing, selling, and trading Non-fungible tokens (NFTs), Crypto-collectibles, Application tokens, Digital art, and Cryptocurrency.
Global e-Cricket Premier League covers: Computer software development tools: Computer software for use as an application programming (API): Application programming interface (API) for computer software which facilitates online services for online gaming, music streaming, downloadable multi-media, building networking applications and for allowing data retrieval, upload, download, access and management: apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; recorded and downloadable media, computer software, blank digital or analogue recording and storage media; joysticks for use with computers, other than for video games, virtual reality headsets, smart glasses; apparatus and instruments for scientific or research purposes, audiovisual and information technology equipment; Computer game software, electronic game software, video game software, computer game programs downloadable via the internet; Downloadable mobile applications for organizing, arranging, conducting, and participating in sports and esports betting and gambling tournaments, competitions and contests; Downloadable mobile applications for providing news and information in the field of sports and esports; Downloadable mobile applications for managing and participating in fantasy sports and esports leagues; Downloadable mobile applications for electronically viewing, purchasing, selling, and trading Non-fungible tokens (NFTs), Crypto-collectibles, Application tokens, Digital art, and Cryptocurrency.
The exact word "Global e-Cricket Premier League" is already on record at the Indian Trademark Registry under Application No. 5951473. If you intend to use a similar mark for similar goods or services, you should conduct a comprehensive availability search and consult a trademark attorney before filing. Registerkaro offers a free availability check followed by professional filing.
Indian registered trademarks are valid for 10 years from the date of registration and can be renewed indefinitely in 10-year blocks. Global e-Cricket Premier League (App #5951473) is currently in status "Opposed" — renewal dates apply only after registration is granted.
If Global e-Cricket Premier League is in the "Advertised before Acceptance" or "Accepted & Advertised" stage, you have a 4-month window from publication in the Trade Marks Journal to file an opposition (Form TM-O) at the same Trade Marks Registry office. Grounds typically include prior rights, descriptiveness or bad faith. Registerkaro can prepare and file a Notice of Opposition for you.
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