NINTENDO SWITCH 2
Source: Indian Trademark Registry (ipindia.gov.in) · IP India record as of 08/06/2026 · Indexed 2026-06-08 · Last updated 8 Jun 2026
Trademark Fact Sheet
- Trademark (as filed)
- NINTENDO SWITCH 2DEVICE
- Application No.
- 6970788
- Filed
- 23/01/2025
- Status
- Accepted & Advertised
- Class(es)
- —
- TM Office
- IR DIVISION
- Owner's state
- —
- TM type
- DEVICE
- Use
- Proposed to be used
- Published in Journal
- Published in Journal No. : 2251-0 Dated : 09/03/2026
Owner
- Name
- Nintendo Co., Ltd. Body Incorporate5 trademarks filed under this owner
- Address
- 11-1, Hokotate-cho, Kamitoba, Minami-ku, Kyoto-shi Kyoto 601-8501 Japan
Other trademarks by this owner
4 other marks filed under Nintendo Co., Ltd. Body Incorporate. Live marks link to their full details.
| Wordmark | App No. | Class | Status |
|---|---|---|---|
| TEARS OF THE KINGDOM TM #6971517 · Filed 27/02/2025 | 6971517 | Class 9 | Marked for Exam |
| Device TM #6970896 · Filed 12/03/2025 | 6970896 | — | Marked for Exam |
| Device TM #6957435 · Filed 12/03/2025 | 6957435 | — | Marked for Exam |
| L TM #6951582 · Filed 12/03/2025 | 6951582 | — | Marked for Exam |
Application Timeline
Filing claims & diligence
- First use claim
- Proposed to be used
- Filing mode
- International Bureau
- Category
- TRADE MARK
Goods & Services
Electronic game programs; downloadable electronic game programs; video game programs; downloadable video game programs; video game cartridges; memory cards for video game machines; cases for smartphones; covers for smartphones; holders adapted for cell phones and smartphones; computer game software, recorded; computer game software, downloadable; computer programs, recorded; computer programs, downloadable; computer peripheral devices; electronic storage media; compact discs
Games; educational games; card games; trading card games; toys; ride-on toys; stuffed toys; dolls; portable games with liquid crystal displays; protective films adapted for screens for portable games; video game machines; controllers for game consoles; hand-held consoles for playing video games; apparatus for games; arcade video game machines; board games; playing cards; ornaments for Christmas trees, except lights, candles and confectionery; party balloons; protective carrying cases specially adapted for handheld video games; gaming keyboards; gaming mice; joysticks for video games; sports equipment.
Frequently asked questions
The trademark NINTENDO SWITCH 2 (Application No. 6970788) is owned by (1) Nintendo . Ltd., as recorded in the Indian Trademark Registry. Trademark ownership in India is determined by the Trade Marks Act, 1999 and the Trade Marks Rules, 2017.
The current status of NINTENDO SWITCH 2 is "Accepted & Advertised". It was filed on 23/01/2025 at IR DIVISION in Class N/A. Status may change over time as the application moves through examination, publication, opposition and registration stages.
The exact word "NINTENDO SWITCH 2" is already on record at the Indian Trademark Registry under Application No. 6970788. If you intend to use a similar mark for similar goods or services, you should conduct a comprehensive availability search and consult a trademark attorney before filing. Registerkaro offers a free availability check followed by professional filing.
Indian registered trademarks are valid for 10 years from the date of registration and can be renewed indefinitely in 10-year blocks. NINTENDO SWITCH 2 (App #6970788) is currently in status "Accepted & Advertised" — renewal dates apply only after registration is granted.
NINTENDO SWITCH 2 is registered under Class N/A for: [CLASS : 9] Electronic game programs; downloadable electronic game programs; video game programs; downloadable video game programs; video game cartridges; memory cards for video game machines; cases for smartphones; covers for smartphones; holders adapted for cell phones and smartphones; computer game software, recorded; computer game software, downloadable; computer programs, recorded; computer programs, downloadable; computer peripheral devices; electronic storage media; compact discs [audio-video]; downloadable image files; downloadable virtual clothing; downloadable video files; downloadable music files; electronic publications, downloadable; virtual reality controllers; headsets; earphones; cases for earphones; cases for headphones; straps for cell phones; batteries, electric. [CLASS : 28] Games; educational games; card games; trading card games; toys; ride-on toys; stuffed toys; dolls; portable games with liquid crystal displays; protective films adapted for screens for portable games; video game machines; controllers for game consoles; hand-held consoles for playing video games; apparatus for games; arcade video game machines; board games; playing cards; ornaments for Christmas trees, except lights, candles and confectionery; party balloons; protective carrying cases specially adapted for handheld video games; gaming keyboards; gaming mice; joysticks for video games; sports equipment.. The Nice Classification system divides goods (Classes 1-34) and services (Classes 35-45) for trademark purposes.
If NINTENDO SWITCH 2 is in the "Advertised before Acceptance" or "Accepted & Advertised" stage, you have a 4-month window from publication in the Trade Marks Journal to file an opposition (Form TM-O) at the same Trade Marks Registry office. Grounds typically include prior rights, descriptiveness or bad faith. Registerkaro can prepare and file a Notice of Opposition for you.
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